add a material AddMaterial()
  add a material property definition MatPropDefAdd()
  add GCT1.2 material property definitions MatPropDefAdd_GCT1_2()
  adjust the model's center ModelInitAdjustCenter()
  adjust the model's scale to fit the viewing volume ModelInitAdjustScale()
remove all temporary files RemoveTempFiles()
free *alloc'ed memory via callback freeCB()
  animate frame data through time Playf()
loop through the grid vertices based on view GridLoop()
unset (clear) a Bool variable via callback ClearVariableCB()
set a Bool variable via callback SetVariableCB()
clear the drawing buffer in a stereo-capable GL context stereoClear()
set the drawing buffer in a stereo-capable GL context stereoDrawBuffer()
create a toggle button linked to a variable v3dCreateToggle()
change the state of a toggle button via callback ToggleFlipCB()
unset a toggle button via callback ToggleUnsetCB()
unset (clear) a Bool variable via callback ClearVariableCB()
free *alloc'ed memory via callback freeCB()
set a Bool variable via callback SetVariableCB()
change the state of a toggle button via callback ToggleFlipCB()
unset a toggle button via callback ToggleUnsetCB()
link a value to a scale widget via callback v3dScalerCallback()
popdown (unrealize) a window via callback WindowUnrealizeCB()
adjust the model's center ModelInitAdjustCenter()
  change the state of a toggle button via callback ToggleFlipCB()
start or check the value of the timer v3dTime()
  choose a new stereo-capable GL context stereoMakeCurrent()
unset (clear) a Bool variable via callback ClearVariableCB()
  clear the drawing buffer in a stereo-capable GL context stereoClear()
convert color from HSV to RGB HSV*f()
convert frame data to color in palette Val2Color()
read program configuration file LoadUserConfig()
write program configuration file SaveUserConfig()
clear the drawing buffer in a stereo-capable GL context stereoClear()
set the drawing buffer in a stereo-capable GL context stereoDrawBuffer()
choose a new stereo-capable GL context stereoMakeCurrent()
  convert color from HSV to RGB HSV*f()
  convert frame data to color in palette Val2Color()
  convert mouse coordinates to a grid vertex PickVertex()
convert mouse coordinates to a grid vertex PickVertex()
  copy scale widget setting to a text widget v3dScalerCopyValueCallback()
terminate execution and dump core Abort()
  create a g3d-standard popup shell v3dXtCreateShell()
  create a incrementable value widget linked to a variable v3dCreateValueWidget()
  create a new dataset DataSetCreate()
  create a new grid GridCreate()
  create a new list of material property definitions NewMatPropDef()
  create a new list of materials NewMaterialProperty()
  create a toggle button linked to a variable v3dCreateToggle()
  create a value widget linked to a variable g3dCreate*Entry()
  create an option menu linked to a variable v3dCreateOptButton()
set the current data frame g3dSetCurrentFrame()
draw vector data DrawVectors()
interpolate new frame data FrameInterpolateCallback()
set initial model data ModelInit()
set GL model matrix based on View3dDef and v3dModel data SetWorldView()
set the current data frame g3dSetCurrentFrame()
load a data frame into memory FrameLoad()
animate frame data through time Playf()
convert frame data to color in palette Val2Color()
create a new dataset DataSetCreate()
delete a frame from the dataset FrameDelete()
delete a frame from the dataset FrameDeleteCallback()
print debugging information Debug*()
add a material property definition MatPropDefAdd()
add GCT1.2 material property definitions MatPropDefAdd_GCT1_2()
create a new list of material property definitions NewMatPropDef()
  delete a frame from the dataset FrameDelete()
  delete a frame from the dataset FrameDeleteCallback()
  display the material properties editor MaterialPropPopup()
  display the material region painter MaterialRegionPopup()
  draw or refresh a view of the model DrawGL()
  draw vector data DrawVectors()
clear the drawing buffer in a stereo-capable GL context stereoClear()
set the drawing buffer in a stereo-capable GL context stereoDrawBuffer()
terminate execution and dump core Abort()
display the material properties editor MaterialPropPopup()
terminate execution with an error message Error()
remove requests for notification of event g3dDeleteEventsForWidget()
post an event occurrence g3dPostEvent()
request notification when an event occurs g3dRegisterEvent()
terminate execution and dump core Abort()
terminate execution with an error message Error()
open a file through an extension-based filter v3dFopen()
write a token value to an output file FPrintTok()
read a ppm image file FReadImage()
read an SGI .rgb image file FReadImage()
read a token value from an input file FScanTok()
write a ppm image file FWriteImage()
write an SGI .rgb image file FWriteImage()
read program configuration file LoadUserConfig()
read a model file ReadModelFile()
write program configuration file SaveUserConfig()
write a model file WriteModelFile()
open a file through an extension-based filter v3dFopen()
register a temporary file to be removed at program termination RegisterTempFile()
remove all temporary files RemoveTempFiles()
open a file through an extension-based filter v3dFopen()
adjust the model's scale to fit the viewing volume ModelInitAdjustScale()
print a formatted string into a label widget LabelPrintf()
set the current data frame g3dSetCurrentFrame()
interpolate new frame data FrameInterpolateCallback()
animate frame data through time Playf()
convert frame data to color in palette Val2Color()
delete a frame from the dataset FrameDelete()
delete a frame from the dataset FrameDeleteCallback()
load a data frame into memory FrameLoad()
  free *alloc'ed memory via callback freeCB()
create a g3d-standard popup shell v3dXtCreateShell()
add GCT1.2 material property definitions MatPropDefAdd_GCT1_2()
  get information on the stereo GL state stereoGet*()
clear the drawing buffer in a stereo-capable GL context stereoClear()
set the drawing buffer in a stereo-capable GL context stereoDrawBuffer()
choose a new stereo-capable GL context stereoMakeCurrent()
set GL model matrix based on View3dDef and v3dModel data SetWorldView()
set GL model matrix rotation and translation SetEyePosition()
initialize GLwMdrawingArea's GL state InitGL()
get information on the stereo GL state stereoGet*()
set the stereo GL viewing volume stereoFrustum()
set the stereo GL viewing volume stereoPerspective()
write text in a GL window RenderString()
initialize GLwMdrawingArea's GL state InitGL()
create a new grid GridCreate()
resize the grid GridReCreate()
convert mouse coordinates to a grid vertex PickVertex()
loop through the grid vertices based on view GridLoop()
convert color from HSV to RGB HSV*f()
read a ppm image file FReadImage()
read an SGI .rgb image file FReadImage()
write a ppm image file FWriteImage()
write an SGI .rgb image file FWriteImage()
create a incrementable value widget linked to a variable v3dCreateValueWidget()
print debugging information Debug*()
get information on the stereo GL state stereoGet*()
set initial model data ModelInit()
  initialize GLwMdrawingArea's GL state InitGL()
read a token value from an input file FScanTok()
  interpolate new frame data FrameInterpolateCallback()
load a data frame into memory FrameLoad()
  issue a warning message in a new window()
print a formatted string into a label widget LabelPrintf()
  link a value to a scale widget via callback v3dScalerCallback()
create a value widget linked to a variable g3dCreate*Entry()
create an option menu linked to a variable v3dCreateOptButton()
create a toggle button linked to a variable v3dCreateToggle()
create a incrementable value widget linked to a variable v3dCreateValueWidget()
create a new list of material property definitions NewMatPropDef()
create a new list of materials NewMaterialProperty()
  load a data frame into memory FrameLoad()
  loop through the grid vertices based on view GridLoop()
add a material AddMaterial()
display the material properties editor MaterialPropPopup()
add a material property definition MatPropDefAdd()
add GCT1.2 material property definitions MatPropDefAdd_GCT1_2()
create a new list of material property definitions NewMatPropDef()
display the material region painter MaterialRegionPopup()
create a new list of materials NewMaterialProperty()
set GL model matrix based on View3dDef and v3dModel data SetWorldView()
set GL model matrix rotation and translation SetEyePosition()
load a data frame into memory FrameLoad()
remove a model from memory ModelClose()
free *alloc'ed memory via callback freeCB()
create an option menu linked to a variable v3dCreateOptButton()
terminate execution with an error message Error()
issue a warning message in a new window()
turn off stereo mode stereoDisable()
turn on stereo mode stereoEnable()
turn stereo mode on or off stereoMode()
draw or refresh a view of the model DrawGL()
set initial model data ModelInit()
read a model file ReadModelFile()
write a model file WriteModelFile()
remove a model from memory ModelClose()
set GL model matrix based on View3dDef and v3dModel data SetWorldView()
set GL model matrix rotation and translation SetEyePosition()
adjust the model's center ModelInitAdjustCenter()
adjust the model's scale to fit the viewing volume ModelInitAdjustScale()
convert mouse coordinates to a grid vertex PickVertex()
issue a warning message in a new window()
create a new dataset DataSetCreate()
interpolate new frame data FrameInterpolateCallback()
create a new grid GridCreate()
create a new list of material property definitions NewMatPropDef()
create a new list of materials NewMaterialProperty()
choose a new stereo-capable GL context stereoMakeCurrent()
remove requests for notification of event g3dDeleteEventsForWidget()
request notification when an event occurs g3dRegisterEvent()
post an event occurrence g3dPostEvent()
request notification when an event occurs g3dRegisterEvent()
turn stereo mode on or off stereoMode()
turn off stereo mode stereoDisable()
  open a file through an extension-based filter v3dFopen()
create an option menu linked to a variable v3dCreateOptButton()
write a token value to an output file FPrintTok()
display the material region painter MaterialRegionPopup()
convert frame data to color in palette Val2Color()
  popdown (unrealize) a window via callback WindowUnrealizeCB()
create a g3d-standard popup shell v3dXtCreateShell()
  post an event occurrence g3dPostEvent()
read a ppm image file FReadImage()
write a ppm image file FWriteImage()
  print a formatted string into a label widget LabelPrintf()
  print debugging information Debug*()
register a work procedure v3dAddWorkProc()
remove a work procedure v3dRemoveWorkProc()
read program configuration file LoadUserConfig()
write program configuration file SaveUserConfig()
register a temporary file to be removed at program termination RegisterTempFile()
display the material properties editor MaterialPropPopup()
add a material property definition MatPropDefAdd()
add GCT1.2 material property definitions MatPropDefAdd_GCT1_2()
create a new list of material property definitions NewMatPropDef()
  read a model file ReadModelFile()
  read a ppm image file FReadImage()
  read a token value from an input file FScanTok()
  read an SGI .rgb image file FReadImage()
  read program configuration file LoadUserConfig()
draw or refresh a view of the model DrawGL()
display the material region painter MaterialRegionPopup()
  register a temporary file to be removed at program termination RegisterTempFile()
  register a work procedure v3dAddWorkProc()
  remove a model from memory ModelClose()
  remove a work procedure v3dRemoveWorkProc()
  remove all temporary files RemoveTempFiles()
  remove requests for notification of event g3dDeleteEventsForWidget()
register a temporary file to be removed at program termination RegisterTempFile()
  request notification when an event occurs g3dRegisterEvent()
remove requests for notification of event g3dDeleteEventsForWidget()
  resize the grid GridReCreate()
convert color from HSV to RGB HSV*f()
read an SGI .rgb image file FReadImage()
write an SGI .rgb image file FWriteImage()
set GL model matrix rotation and translation SetEyePosition()
adjust the model's scale to fit the viewing volume ModelInitAdjustScale()
copy scale widget setting to a text widget v3dScalerCopyValueCallback()
link a value to a scale widget via callback v3dScalerCallback()
  set a Bool variable via callback SetVariableCB()
  set GL model matrix based on View3dDef and v3dModel data SetWorldView()
  set GL model matrix rotation and translation SetEyePosition()
  set initial model data ModelInit()
  set the current data frame g3dSetCurrentFrame()
  set the drawing buffer in a stereo-capable GL context stereoDrawBuffer()
  set the stereo GL viewing volume stereoFrustum()
  set the stereo GL viewing volume stereoPerspective()
copy scale widget setting to a text widget v3dScalerCopyValueCallback()
read an SGI .rgb image file FReadImage()
write an SGI .rgb image file FWriteImage()
create a g3d-standard popup shell v3dXtCreateShell()
  start or check the value of the timer v3dTime()
initialize GLwMdrawingArea's GL state InitGL()
get information on the stereo GL state stereoGet*()
change the state of a toggle button via callback ToggleFlipCB()
get information on the stereo GL state stereoGet*()
set the stereo GL viewing volume stereoFrustum()
set the stereo GL viewing volume stereoPerspective()
turn off stereo mode stereoDisable()
turn on stereo mode stereoEnable()
turn stereo mode on or off stereoMode()
clear the drawing buffer in a stereo-capable GL context stereoClear()
set the drawing buffer in a stereo-capable GL context stereoDrawBuffer()
choose a new stereo-capable GL context stereoMakeCurrent()
print a formatted string into a label widget LabelPrintf()
register a temporary file to be removed at program termination RegisterTempFile()
remove all temporary files RemoveTempFiles()
  terminate execution and dump core Abort()
  terminate execution with an error message Error()
register a temporary file to be removed at program termination RegisterTempFile()
write text in a GL window RenderString()
copy scale widget setting to a text widget v3dScalerCopyValueCallback()
animate frame data through time Playf()
start or check the value of the timer v3dTime()
create a toggle button linked to a variable v3dCreateToggle()
change the state of a toggle button via callback ToggleFlipCB()
unset a toggle button via callback ToggleUnsetCB()
read a token value from an input file FScanTok()
write a token value to an output file FPrintTok()
set GL model matrix rotation and translation SetEyePosition()
  turn off stereo mode stereoDisable()
  turn on stereo mode stereoEnable()
  turn stereo mode on or off stereoMode()
popdown (unrealize) a window via callback WindowUnrealizeCB()
  unset a toggle button via callback ToggleUnsetCB()
  unset (clear) a Bool variable via callback ClearVariableCB()
set GL model matrix based on View3dDef and v3dModel data SetWorldView()
read a token value from an input file FScanTok()
start or check the value of the timer v3dTime()
link a value to a scale widget via callback v3dScalerCallback()
write a token value to an output file FPrintTok()
create a value widget linked to a variable g3dCreate*Entry()
create a incrementable value widget linked to a variable v3dCreateValueWidget()
create a value widget linked to a variable g3dCreate*Entry()
create an option menu linked to a variable v3dCreateOptButton()
create a toggle button linked to a variable v3dCreateToggle()
create a incrementable value widget linked to a variable v3dCreateValueWidget()
unset (clear) a Bool variable via callback ClearVariableCB()
set a Bool variable via callback SetVariableCB()
draw vector data DrawVectors()
convert mouse coordinates to a grid vertex PickVertex()
loop through the grid vertices based on view GridLoop()
loop through the grid vertices based on view GridLoop()
draw or refresh a view of the model DrawGL()
set GL model matrix based on View3dDef and v3dModel data SetWorldView()
adjust the model's scale to fit the viewing volume ModelInitAdjustScale()
set the stereo GL viewing volume stereoFrustum()
set the stereo GL viewing volume stereoPerspective()
adjust the model's scale to fit the viewing volume ModelInitAdjustScale()
set the stereo GL viewing volume stereoFrustum()
set the stereo GL viewing volume stereoPerspective()
issue a warning message in a new window()
request notification when an event occurs g3dRegisterEvent()
print a formatted string into a label widget LabelPrintf()
copy scale widget setting to a text widget v3dScalerCopyValueCallback()
create a value widget linked to a variable g3dCreate*Entry()
create a incrementable value widget linked to a variable v3dCreateValueWidget()
copy scale widget setting to a text widget v3dScalerCopyValueCallback()
link a value to a scale widget via callback v3dScalerCallback()
write text in a GL window RenderString()
popdown (unrealize) a window via callback WindowUnrealizeCB()
register a work procedure v3dAddWorkProc()
remove a work procedure v3dRemoveWorkProc()
  write a model file WriteModelFile()
  write a ppm image file FWriteImage()
  write a token value to an output file FPrintTok()
  write an SGI .rgb image file FWriteImage()
  write program configuration file SaveUserConfig()
  write text in a GL window RenderString()